Welcome to Experts Exchange

Add your voice to the tech community where 5M+ people, just like you, are talking about what matters.

  • Help others & share knowledge
  • Earn cash & points
  • Learn & ask questions
Solved

Maya as modeling tool for Isometric Games

Posted on 2004-04-20
5
2,833 Views
Last Modified: 2013-12-08
what do U think,

Is Maya the best modeling tool for Isometric games(with directX) ?

is there a better software?

is there a special version of maya for Game dev ?

0
Comment
Question by:Yasith
5 Comments
 
LVL 1

Accepted Solution

by:
Eric_draven earned 250 total points
ID: 10978239
I guess any modeling tool can do the job as long as it can export models to the DirectX .x format or 3DStudio .3ds format. I think DirectX only supports these two formats natively but i may be wrong about this. Personally i've never looked deep into Maya. I use 3D Studio Max to make the models and then export it to .3ds format. There is also a modeling tool written by discreet written specifically for game developers called gmax, you can find more information about this tool in their official site in http://www.discreet.com/products/gmax/ . There is no special version of Maya for game dev altough if you really want to use it, Maya 6 will do the job.

Regards
0
 

Expert Comment

by:Mazzzy
ID: 11075521
I'm agreeing with Eric Draven, use 3DS Max. It is by far the easiest modelling tool I;ve found for games, and by using the .X export function you can create/replicate 3DS functions in your game as a .X file is basically a text file specifying where everything is
0
 
LVL 2

Author Comment

by:Yasith
ID: 11286055
both of these comments are not upto standard that deserve points, let's wait for a while.
0

Featured Post

Free Tool: Site Down Detector

Helpful to verify reports of your own downtime, or to double check a downed website you are trying to access.

One of a set of tools we are providing to everyone as a way of saying thank you for being a part of the community.

Question has a verified solution.

If you are experiencing a similar issue, please ask a related question

Suggested Solutions

Artificial Intelligence comes in many forms, and for game developers, Path-Finding is an important ability for making an NPC (Non-Playable Character) maneuver through terrain.  A* is a particularly easy way to approach it.  I’ll start with the algor…
As game developers, we quickly learn that Artificial Intelligence (AI) doesn’t need to be so tough.  To reference Space Ghost: “Moltar, I have a giant brain that is able to reduce any complex machine into a simple yes or no answer. (http://www.youtu…
In an interesting question (https://www.experts-exchange.com/questions/29008360/) here at Experts Exchange, a member asked how to split a single image into multiple images. The primary usage for this is to place many photographs on a flatbed scanner…

829 members asked questions and received personalized solutions in the past 7 days.

Join the community of 500,000 technology professionals and ask your questions.

Join & Ask a Question