Server thread manupulation

I m writing up a time server which communicates with clients via TCP/IP asynchronously.The listener itself runs on a thread spawned during initialisation. It listens on host at specified port for incoming connections and each client is served on a separate individual thread(i.e asynch op). The GUI allows the user to disconnect clients at any given time, and the way i do this is by closing all open connections, then closing the listening socket and finally aborting the thread the server is running on. Afterwards, I spawn a fresh thread to restart the server process. When i kill the thread, i do get exceptions thrown by the events that are already setup for the connected clients, but they are caught inside the code. Is this a good way of addressing the problem, are there standard/better ways of dealing with such a scenario?
would there be any examples i could refer to?
Code_mechanicAsked:
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gregoryyoungConnect With a Mentor Commented:
you set a flag for shutdown ... give threads some period of time (reasonable lets say 15 seconds) to finish their current operations if they all havnt finished and gone to the lan of the dead at this point you start killing them.
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