I designed simply class with TBitmap as main output variable.
1) After drawing function canvas needs to be cleared but if I clear it manualy (by changing colors of pixels) amount of used memory is growing. After many loops it returns exception like "there is no memory to confirm that procedure". I don't know exactly how it translate from polish (very probably that system returns that exception). How can I stop memory from growing?
2) FloodFill is a method from TCanvas and.... it don't work properly or just I can't use this function. I tried several times with other settings but I can't fill one-color square.
Sorry for my poor English knowledge.