I can't seem to find out how to make my DirectX game run in full screen. I have...
d3dpp.Windowed = TRUE;
But when I set it to FALSE I get the following error...
The program 'C:\vbar\Debug\Keyboard.exe' has exited with code 0 (0x0).
I have a feeling I have to either add something to my setRenderState() or createDevice() but I can't find out what.