I am working on an MFC Program where i have to display a semi transparent window
with buttons On the top of an OPENGL animation.
So i have coded two different applications one to create a transparent window and the
other a OPENGL animation.These applications runs fine with out any flicker when run
But when i overlay the semi transparent window on the top of openGL Animation window,
The semi transparent window begins to flicker badly. How can i avoid this?
I have tried various methods but with out much success.Can any one Help on this