This doesnt happen all the time, but it is annoying when it does occur.
After Ive created a TBitmap image,
I then assign
Bitmap.Width := printer.pagewidth
Bitmap.Height := printer.pageheight
Sometimes though when it trys to assign the second size variable to the image, it throws an exception saying it doesnt have the resources to allocate (cant remember the exact message as Im not at my own PC).
Anyone had this problem before? Do I need to physically allocate memory space to create a large image canvas?
I wouldnt have thought this would be an issue.