?
Solved

Expert advice needed on Game development using J2ME

Posted on 2004-08-12
12
Medium Priority
?
410 Views
Last Modified: 2009-07-29
Greetings Java Experts
I will be starting my Game development soon with J2ME and I downloaded J2ME wireless toolkit version 2.1 from sun and now the below shown is what I am supposed to do  
draw one external circle which determines the limit and one internal
which determines the wall,
the bricks have not to drawn independantly,
we can have two versions:
each time the ball hits the wall one parcell disappears
each time the ball hits the wall one parcell appears

the parcell or brick width and thickness can be changed as an option


and cud you pls let me know what are the steps involved in building such J2ME
application

Regards
Ronan
0
Comment
Question by:ronan_40060
  • 3
  • 3
  • 3
  • +1
11 Comments
 
LVL 35

Expert Comment

by:TimYates
ID: 11783863
this sounds like homework...?
0
 
LVL 9

Author Comment

by:ronan_40060
ID: 11783919
Hello Tim
I finished my Masters degree few months be4 :) I got a project to work on developing games for mobiles .
Previouly I was mainly working with  Perl , Oracle , XML
now I shifted my focus on J2ME
Well What I want to develop is a shooting game for mobiles using J2ME
I have been ard with J2ME wireless toolkit a bit and I have been going thr the code samples  still confused abt the starting point.
I did work in JSP 4 yrs back and for Mobiles Threading concepts shud be cleared hence revising

what I need to know is how do I proceed in such application a guidelines
thanks in advanced for ur help
Ronan
0
 
LVL 35

Assisted Solution

by:TimYates
TimYates earned 400 total points
ID: 11783971
http://www.microjava.com/articles/techtalk/midp2_games

Looks like quite a good tutorial :-)
0
VIDEO: THE CONCERTO CLOUD FOR HEALTHCARE

Modern healthcare requires a modern cloud. View this brief video to understand how the Concerto Cloud for Healthcare can help your organization.

 
LVL 7

Expert Comment

by:dttri
ID: 11785493
 Hello,
  To start working on J2ME game development, you should have a look at MIDlet and Canvas classes from the document. Also, you can search Graphics class to see how to draw primitive graphics and images as your need.
  You can also view a tutorial at Sun.

  Best wishes,
  Tri
0
 
LVL 35

Accepted Solution

by:
girionis earned 1000 total points
ID: 11808036
0
 
LVL 7

Assisted Solution

by:dttri
dttri earned 600 total points
ID: 11811633
 Hi,
  This J2ME game programming book is free! Great! I think it helps you a lots:
http://www.jasonlam604.com/books.php

  Tri
0
 
LVL 9

Author Comment

by:ronan_40060
ID: 11863212
Hello Venabilii
Sorry for the not been available on Experts-Exchange
I haveb been away did not get time to be on the internet , please excuse me for that
I am going through the solutions provided by all our experts
I will post a reply soon>
Thanks tim, dittri and girionis for your valuable posts
I will post a reply and close the question
thnk you all for your time
regards
ronan
0
 
LVL 35

Expert Comment

by:girionis
ID: 11868452
Thank you for accpeting, glad I was of help :)
0
 
LVL 35

Expert Comment

by:TimYates
ID: 11868490
:-)

Good luck!!

:-)
0
 
LVL 9

Author Comment

by:ronan_40060
ID: 11868524
Dear Experts

Sorry I have been on vacation as I needed a break to recharge my batteries so there was some delay in posting comments excuse me for that. I have started writing code for the game and I will surly need experts advice from you all and I will put a new question on my code .
Thanks for putting ur valuable time
Best wishes
ronan
0
 
LVL 7

Expert Comment

by:dttri
ID: 11872254
 Hello,
  I'm glad to help, :)

  Tri
0

Featured Post

Independent Software Vendors: We Want Your Opinion

We value your feedback.

Take our survey and automatically be enter to win anyone of the following:
Yeti Cooler, Amazon eGift Card, and Movie eGift Card!

Question has a verified solution.

If you are experiencing a similar issue, please ask a related question

Java Flight Recorder and Java Mission Control together create a complete tool chain to continuously collect low level and detailed runtime information enabling after-the-fact incident analysis. Java Flight Recorder is a profiling and event collectio…
Basic understanding on "OO- Object Orientation" is needed for designing a logical solution to solve a problem. Basic OOAD is a prerequisite for a coder to ensure that they follow the basic design of OO. This would help developers to understand the b…
Viewers learn about the “for” loop and how it works in Java. By comparing it to the while loop learned before, viewers can make the transition easily. You will learn about the formatting of the for loop as we write a program that prints even numbers…
Viewers will learn about the regular for loop in Java and how to use it. Definition: Break the for loop down into 3 parts: Syntax when using for loops: Example using a for loop:
Suggested Courses
Course of the Month8 days, 21 hours left to enroll

621 members asked questions and received personalized solutions in the past 7 days.

Join the community of 500,000 technology professionals and ask your questions.

Join & Ask a Question