Is there a way of finding out if a LockWindowUpdate is on or not?
and maybe to get the handle of the item locked too.
a bit like
if intransaction then
sort of thing but with LockWindowUpdate instead.
I have a grid drawing Graphics that i use a lock on in the populate event,
but i have a frame that whilst loading i want to also lock.
but the grid load event is doing the Lock...(0)
and the frame then flickers still whilst it continues loading.
so in the grid i want to say:
if not locked then
if was not locked then
Thanks in advance