Object Oriented Networked Game Design Question
Posted on 2004-08-16
I am making a game.
This will be a good game.
The game is being written in managed directx in C#.
I have a question about this game.
It is a multiplayer game in which people connect to a server.
Each person controls a person.
I have a moveable object class.
Every graphical object inherits that class directly or indirectly.
In my person class, should I have the moveable object as a member variable or make the person class inherit the moveable object?