simple winsock question


I need a very basic socket server that would receive a message from a socket client, but do that multiple times. An example from msdn is good enough:

 // Send and receive data.
  bytesSent = send( ConnectSocket, sendbuf, strlen(sendbuf), 0 );
  printf( "Bytes Sent: %ld\n", bytesSent );

  while( bytesRecv == SOCKET_ERROR ) {
    bytesRecv = recv( ConnectSocket, recvbuf, 32, 0 );
    if ( bytesRecv == 0 || bytesRecv == WSAECONNRESET ) {
      printf( "Connection Closed.\n");
    printf( "Bytes Recv: %ld\n", bytesRecv );
but this is just a one time transaction. To send a new message I can start the whole thing from the beginning (creating a new socket) but there should be a simple way to do that with the same socket.

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