Ambiguous overload for 'wxString& = TiXmlElement*&' operator

Posted on 2004-08-23
Medium Priority
Last Modified: 2008-02-01
I am using the wxWidgets library (formally wxWindows) and the TinyXML library.  I want to parse a value from the XML document which will serve as my User Interface structure and update the button values for the elements of the sibling nodes

The variables for the button labels are lbutton1, lbutton2, lbutton3, lbutton4, etc.

I have used the following code to parse the XML document (hopefully) correctly:

node = doc.FirstChild( "UID" );
assert( node );
uidElement = node->ToElement();
assert( uidElement );
button1 = node->ToElement();
assert ( button1 );

When I add the following line

lbutton1 = button1;

, the code will not compile and I receive the following errors:

ambiguous overload for 'wxString& = TiXmlElement*&; operator
candidates are: wxString&
[Build Error] [UI.o] Error 1

I am using Bloodshed Dev-C++.  It seems to be some sort of circular reference I've created...I think...
Question by:vivekpara
  • 3
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LVL 86

Expert Comment

ID: 11872470
How are 'lbutton1' and 'button1' declared?
LVL 86

Expert Comment

ID: 11872504
BTW, did you mean to

lbutton1 = button1->Attribute("AttributeName");

Author Comment

ID: 11872578
lbutton1 is declared by:

wxString ( lbutton1 );

button1 is declared
TiXmlElement* button1 = 0;

Don't know if thats what I meant...but it seems to make sense.  I'll try it.
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LVL 55

Assisted Solution

by:Jaime Olivares
Jaime Olivares earned 200 total points
ID: 11872620
Reading the documentation, I guess could be:
lbutton1 = button1->Value();
LVL 86

Accepted Solution

jkr earned 1800 total points
ID: 11872630
The point is that you cannot just assign a 'TiXmlElement*' pointer to a 'wxstring' (see http://www.grinninglizard.com/tinyxmldocs/classTiXmlElement.html for the docs). If you want to strore an attribute in the wxstring, use

lbutton1 = button1->Attribute("AttributeName");

Author Comment

ID: 11872776
I will have to claim stupidity as my defense.  =)

I was cutting and pasting code and didn't notice that was a pointer.  Good call, y'all.

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