Wait or Pause command in Timeline
Posted on 2004-08-23
I'm working on a simple shape tween of text to give a morphing text effect. Instead of just keyframing two equal keyframes 30 frames apart (for a pause before it continues to the next txt morph) if it was possible to right an AS to have it "stop();" and wait for 1 second or 30 frames and then "gotoAndPlay (thenextframe);".
I'm sure there is a way. Key framing would be fine but having it in a script would make it easier to adjust.