I need to obtain object validation from a release version of my code.
The reason being is that a certain library that I am using in my app -that is crucial to my app- has long long function names. Longer than 256 which is VC++6.0 max debug size. Executing from a debug build produces an assertion error.
So I read up and find that VERIFY will do something about validating objects during release mode. But what? As the help section describes that VERIFY macro does not produce any printed output in release mode and has type void return??????????? So what good is it?
Any other solutions or comments apreciated.