I made myself some little utility in a object so far it's fine but when I try to ping as for sending 30-40 packets in a row
it's all ok but as of when I try to get those back by quering with recvfrom to rapidly in a tight loop it freeze.
If I put MessageBox in the middle to get to know everytime it loop then it goes through no trouble and
I can see on a list the result. So is there a way on a raw ICMP socket to gather info to see if there is a specific
way to see if there is data in advance or something else so I don't need to put MessageBox or a big delay
in between of every query. It has been weeks and I could not figure it out. Remember that I am using
WinXP and programming in C++ and using raw ICMP socket.