Delaunay Triangulation algorithm in c++ needed please

Can anybody point me in the direction of some code in c++ that implements delaunay triangulation
I have done a 3d terrain model of a mountain using data obtained from contour lines. I did it the hard way by joining up points and creating every triangle myself. I dont want to repeat that again so any code samples would be grateful
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hi don,

also try

the library has a delaunay triangulator as well as a ton of useful code

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