Can anybody point me in the direction of some code in c++ that implements delaunay triangulation
I have done a 3d terrain model of a mountain using data obtained from contour lines. I did it the hard way by joining up points and creating every triangle myself. I dont want to repeat that again so any code samples would be grateful
Recently, in one of the tech-blogs I usually read, I saw a post about the best-selling video games through history. The first place in the list is for the classic, extremely addictive Tetris.
Well, a long time ago, in a galaxy far far away, I was…
Performance in games development is paramount: every microsecond counts to be able to do everything in less than 33ms (aiming at 16ms). C# foreach statement is one of the worst performance killers, and here I explain why.
This Micro Tutorial will teach you how to censor certain areas of your screen. The example in this video will show a little boy's face being blurred.
This will be demonstrated using Adobe Premiere Pro CS6.