Hi everyone I am still at Uni and have one semester to do, during the rollercoaster ride I have done programming in C++ levels 1 & 2 and also programmig games in Games and Entertainment Technolgy 1 and 2 c++.
I have been warned that we are doing DirectX programming and it likely to give me some trouble when the time comes as out Tutor is formerly from Team 17 and worked on worms 1-5 hes a genius!
Last semester I for the first time started to use Visual Studio MFC programming and was just about getting used to it. Dealing with headers and classes and the maths and file readers and such like things.
What i would appreciate then is bases on your best assumptions of where to start learnign DirectX and the best ways to approach the learning curve so that I can attempt to get ahead before I start doing the mind boggling stuff he has planned for us, which i believe is to create a 3D Directx game with all knobs and whistles.
Please try to put yourself in my position and suggest what routes I should take links that may hemp me and anthing else that you think may be useful to me. I obviously will be doing the work myself and I just need lots of advice as to what direction to go in!
I have set the question at 500 points as I assume there will be soe really informative information coming back from you guys that will assist me in my plight!
Many Many thanks to you all