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Sending a Message manually

Posted on 2004-09-07
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Last Modified: 2008-02-01
Well .. again it's me - again another question ;) ..

I have one Application which receives all kinds of messages - especially WM_PAINT and WM_SETFOCUS. Now, from another application I want to send such a message, but I do not want to send WM_PAINT, but well .. something different which does not exist.
On a normal control it shouldn't do anything (so sending WM_SETFOCUS would be completely wrong ;) ) .. only a control which reacts on that message should be affected.

Do I have to do this with a WM_USER Message ? How would I do that ... I'm only interested in the sending Part, I don't care about receiving - cause this already works for WM_PAINT Messages
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Question by:somnatic
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5 Comments
 
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AlexFM earned 2000 total points
ID: 11996686
WM_USER is defined as 0x0400, WM_APP is defined as 0x8000.
It is recommended to use WM_APP + n user-defined messages because Microsoft used some messages with value more than WM_USER. To post message to another window you need window handle.

[DllImport("user32", EntryPoint="PostMessage")]
public static extern int PostMessage(IntPtr hwnd, int wMsg, int wParam, int lParam);


PostMessage(hWnd,                // destination window handle
                    0x8001,              // message ID - select what you need
                    0,                      // wParam
                    0);                    // lParam

Destination window must handle this message, otherwise this call doesn't have any effect.
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by:somnatic
ID: 11996745
ha . .found something similar to be working just a few minutes ago ..

One more question: My solution uses SendMessage (from user32.dll) ..

What is the difference between SendMessage and PostMessage
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Expert Comment

by:AlexFM
ID: 11996862
SendMessage is synchronous. Function returns only after destination window handles this message. If destination window is not responding, sender is not responding as well.
PostMessage is asynchronous and returns immidiately.
The rule of thumb is using PostMessage whenever it is possible.
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Expert Comment

by:rama_krishna580
ID: 11997534
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LVL 4

Author Comment

by:somnatic
ID: 12003601
thanks . .that's what I wanted to hear :)
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