Hook OpenGL API calls to aquire x,y coordinates of an object?
Posted on 2004-09-12
I'm trying to aquire the x and y coordinates of say a peasant, or a building in Warcraft III. I have a handle to the warcraft window and can simulate mouse movement and clicks as well as keyboard input. My question is how can I figure out the x,y coordinates of objects ( building, units etc. )? Would windows hooks be adequate in this situation? If someone couldpost an example of doing something like this i would be very much appreciative.