Hi... I'm a dirty programmer... (not much of a 3d guy). I'm beating myself up trying to figure out how to assign a texture to the inside of a cube in Maya.
I've been through a few tutorials... I've made a temple... I've made a hammer... but I cannot find a tutorial that teaches how to assign a texture to a cube (or anything for that matter). Edit: I've found about a hundred texturing tutorials, but they are over my head.
I'd love to assign a .jpg or .bmp to the inside of a cube, export it as a mesh.
Then boom! I have a skybox in my game.
I have Maya 6.0 & Paintshop pro 7... and I have a nice image that I would like to use as my texture!
And yes, I do quite understand UV coordinates for texture mapping.
Thanks a ton for the help!