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Maya 6.0 - Beginner - How do I assign a texture to a cube?

Hi... I'm a dirty programmer... (not much of a 3d guy). I'm beating myself up trying to figure out how to assign a texture to the inside of a cube in Maya.

I've been through a few tutorials... I've made a temple... I've made a hammer... but I cannot find a tutorial that teaches how to assign a texture to a cube (or anything for that matter). Edit: I've found about a hundred texturing tutorials, but they are over my head.

I'd love to assign a .jpg or .bmp to the inside of a cube, export it as a mesh.

Then boom! I have a skybox in my game.


I have Maya 6.0 & Paintshop pro 7... and I have a nice image that I would like to use as my texture!

And yes, I do quite understand UV coordinates for texture mapping.

Thanks a ton for the help!
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Sorry.. clicked the submit by accident.
Im not really much of a Maya user myself and I know the tutorials around arnt really designed for beginner.  I do have a friend who knows a lot about maya so if you havent got an answer in a while, I'll ask her to write a short tutorial or something.
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I've already gone through all of those tutorials - They all assume that I am familiar with texturing in maya... which I am not, unfortunately.
Going to have to delete the question - I figured it out on my own time -- Sorry
Well, can't find the delete option.... guess you get the points:

Note to anybody who googled or searched for this - The answer doesn't answer the question, just provides some tutorials that are more advanced that beginner.