I have an assignment to make a board game in VC++ .Net , I am required to make GUI and create 3 processes Master, player1 and player2....
I have been looking online for IPC and have found some examples but all went over the top of my head....
I would appreciate if someone could give me an example explaining...
create process ( i.e. initialize player1 from master )
pass data ( structure ) to player1
receive feedback from player1
pass data to player2 ( it has already been initialized before i.e after player1)
receive feedback from player2
pass data to player1( what will happen to player1 in the mean time? )
Thanks a lot