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make partial public access from parent class

Is there any way to make it so I only give protected access to a some parent members?

I want to inherit a class, but I don't want my child class to be able to access all the members in the parent class.
The parent class has all the member functions as public, and it's too much work to change the parent class at this point.
0
Hollaceluna_
Asked:
Hollaceluna_
2 Solutions
 
AxterCommented:
You can use the using clause.

using parent::myparent_function_name;

You put the above in your child class, and have your child class declare the parent class private.
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AxterCommented:
Example code:

class parent
{
public:
      int func1(){return 1;}
      int func2(){return 2;}
      int func3(){return 3;}
      int func4(){return 3;}
      int func5(){return 3;}
};

class child : private parent
{
public:
      using parent::func1;
      int TestFunc2() {return func2();}
protected:
      using parent::func2;
};

int main(int argc, char* argv[])
{
      child c;
      cout << c.func1() << endl;
      cout << c.TestFunc2() << endl;

In the above example code, the child class declared the parent class as private.
Therefore by default, all the parent's members are not accessable to the child class.
However, by declaring certain members with the using method, you give the access you want to certain members.
In above example func1 is given public access and func2 is given protected access.
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itsmeandnobodyelseCommented:
>>>> I don't want my child class to be able to access all the members in the parent class

The using clause  doesn't prevent the baseclass functions from being called by member functions of any derived class.

>>>> it's too much work to change the parent class at this point

Assuming you have a lot of running code using that baseclass and don't want to recompile/rebuild all that, i would recommend to create a new baseclass header file where you make the appropriate changes from public to private. As long as there are no other changes than that, modules can be compiled with either the old or new header file included. That is because public/private are compiler directives that have no influence on the object modules created.

Regards, Alex
 

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rstaveleyCommented:
> The using clause  doesn't prevent the baseclass functions from being called by member functions of any derived class.

True. You'd need something like this:

class parent
{
    // ...
public:
     int func1(){return 1;}
     // ...
};

class restricted_child_interface : private parent
{
public:
     using parent::func1;
};

class child : public restricted_child_interface
{
};
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AxterCommented:
>>The using clause  doesn't prevent the baseclass functions from being called by member functions of any derived class.

If you use it with the method I posted, it does.

All you have to do is make the parent private, and then only use the using clause for members you want public or private, as I posted in my example code.

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itsmeandnobodyelseCommented:
>> of any derived class

Sorry, that wasn't precise.  I should have said "from any class directly derived from baseclass parent". You see, e. g. with

        int TestFunc2() {return func2();}

the child class has full access to any public parent members, what is in contradiction to that the asker wants

>>>> don't want my child class to be able to access all the members in the parent class

However, rstaveleys method to define a wrapper class does the job.

Regards, Alex
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Hollaceluna_Author Commented:
Axter,
That works great, and simple too.

rstaveleys,
Your method is an interesting idea, but I was really looking for control from the current class.
However, I will keep your method in mine for future code.

Thanks both you and Axter.
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