Modifying tooltips

How can I modify the tooltips the MFC displays in the SDI/MDI application? I want them to be dynamically-adjustable, for instance, for the tooltip which corresponds to Undo I want to show something like "Undo: 5 more available".
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LeschaAsked:
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bcsonkaCommented:
Hi,

Try using the CToolTipCtrl::UpdateTipText method.  Here's an example:

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CString tooltipMsg = "My updated tooltip text";
tooltip->UpdateTipText(tooltipMsg, cwndPtr);

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tooltip ==> pointer to an instance of CToolTipCtrl
cwndPtr ==> pointer to the control to contain the updated tooltip text (CWnd*)

I hope that helps.
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LeschaAuthor Commented:
Alex, could you please explain to me why there are 4 possibilities in the code? I thought Unicode would work only with one of *A or *W functions/types (which one, by the way?), and non-unicode with the other.

bcsonka, would that things could be that simple. I don't think there is a way of actually obtaining those pointers. If you know one please tell.
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AlexFMCommented:
There are two messages: TTN_NEEDTEXTA and TTN_NEEDTEXTW. Program may be in two configurations: ANSI and Unicode. This code is written by safety way, so that it is ready to handle TTN_NEEDTEXTW in ANSI configuration. I am not sure that this can actually happen, but safety is always good.
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LeschaAuthor Commented:
Okay... but don't I actually control whether or not my program is Unicode? Why bother with this #ifndef stuff?
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AlexFMCommented:
This means, you always work in ANSI configuration created by VC++ by default. But you can add UNICODE configuration to your project and work in it (this is a best choice for WinNT and later). The code from this sample is OK both for UNICODE and ANSI configurations. You can read more information here:
http://www.codeproject.com/cpp/unicode.asp
 
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LeschaAuthor Commented:
Okay, thanks.
The answer most probably will go to Alex, but I'll wait for bcsonka for a day or two.
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