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s4m222

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Laptop Graphic Frame Buffer Size

i have a Toshiba Satellite laptop with some ATI mobility Radeon 7000 IGp
2.8 p4 and 1000+ ram

i am just trying to figure out what the frame buffer does and what will benefit by dedicating more ram to it. I know it has something to do with graphics but is it worth setting it to use 128 system ram vs the default 64? iT has 3 settings, 32, 64, 128 which represents the amount of ram it takes from my total ram which is 1024 and reserves it for the memory card i believe. So someone just brief me about frame buffer size and how it affects performance.

I am not a extreme gamer nor a strictly email and chat person. just to give u an idea of what kind of use i am. I play a few older games like starcraft which need near to nothing to play and would like to play games like counter-strike and other moderately intensive games if possible.
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Callandor
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s4m222

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so turn it up or keep it at 64? i mean with 1000+ ram i have plenty to share with other components but when i did the 3d bench mark with the 128 frame buffer my performance had no increase but had a slight decrease from 64 frame buffer setting... i guess ill just have to get a 3d game and tweak it
Yes, it's a good idea to tweak it after you get a game, for real-world improvements.