Does anyone know where I can find some good example code for reading a joystick input through the PC game port?
I have a SideWinder 3D pro, I need to be able read the up/down and left/right movement as well as when the fire button is pressed. I know how to access the game port using ioperm(), I just would like to look at some example's to get some ideas.
I am writing the application in C, then I will be writing a basic Qt GUI to display the results.
This technical paper will help you implement VMware’s VM encryption as well as implement Veeam encryption which together will achieve the nothing ever in the clear goal. If a bad guy steals VMs, backups or traffic they get nothing.