Graphics in a Class
Posted on 2004-09-28
I'm writing a class that displays an image and can be called from an Applet or something.
Anyway, I have a function setGraphics(Graphics g) which sets a global graphics variable to the parameter passed to it, so it can use the same drawing area as the Applet.
It then sets the image using this code:
and then uses the graphics object to draw it:
grObject.drawImage(BObject, 10, 10, this);
But I get a Cannot Resolve Symbol error and I'm not sure why - the documentation says that drawImage is part of the Graphics class.
Am I mising an import or something? I have the following imports:
Any help would be appreciated.