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data exchange betweem client server using sockets

Posted on 2004-10-04
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Last Modified: 2010-03-31
How To integrate random number generater in the server code and print those when requested by client.
Here are my client and server codes.When client requests getdata..the server should send 8 random numbers and client should be able to see that and display them.can anybody integrate the random number generator in my server code and make it work.

Server code::
---------------------------------------
import java.net.*;
import java.io.*;

public class Server
{
      public Server()
      {
            try
            {
                  //creating server socket binding at port # 3000
                  ServerSocket server=new ServerSocket(3000);
                  System.out.println("Server binded at "+((server.getInetAddress()).getLocalHost()).getHostAddress()+":3000");
                  System.out.println("Run the Client");
                  //ready to accept client request
                  Socket socket=server.accept();
                  //opening the input stream to read data from client connection
                  BufferedReader in= new BufferedReader(new InputStreamReader(socket.getInputStream()));
                  System.out.println(in.readLine());
                  //using output stream responsing data
                  PrintStream out=new PrintStream(socket.getOutputStream());
                  out.print("Welcome by server\n");
                  out.flush();
                  //closing the in & out streams
                  out.close();
                  in.close();
            }
            catch(Exception err)
            {
                  System.err.println("* err"+err);
            }
                  
      }
      
      public static void main(String a[])
      {
            new Server();
      }
      
}

client code
------------------------------------
import java.net.*;
import java.io.*;

public class Client
{
      
      public Client()
      {
            try
            {
                  //ceating the socket to connect to server running on same machine binded on port no 3000
                  Socket client=new Socket("localhost",3000);
                  System.out.println("Client connected ");
                  //getting the o/p stream of that connection
                  PrintStream out=new PrintStream(client.getOutputStream());
                  //sending the message to server
                  out.print("Hello from client\n");
                  out.flush();
                  //reading the response using input stream
                  BufferedReader in= new BufferedReader(new InputStreamReader(client.getInputStream()));
                  System.out.println(in.readLine());
                  //closing the streams
                  in.close();
                  out.close();
 
            }
            catch(Exception err)
            {
                  System.err.println("* err"+err);
            }
                  
      }
      
      public static void main(String a[])
      {
            new Client();
      }
      
}
0
Comment
Question by:prashanth_gurijala
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3 Comments
 
LVL 92

Expert Comment

by:objects
ID: 12222828
Use a DataOutputStrea/SDataInputStream to pass the random numbers.
something like:

import java.net.*;
import java.io.*;

public class Server
{
     public Server()
     {
          try
          {
               //creating server socket binding at port # 3000
               ServerSocket server=new ServerSocket(3000);
               System.out.println("Server binded at "+((server.getInetAddress()).getLocalHost()).getHostAddress()+":3000");
               System.out.println("Run the Client");
               //ready to accept client request
               Socket socket=server.accept();
               //opening the input stream to read data from client connection
               BufferedReader in= new BufferedReader(new InputStreamReader(socket.getInputStream()));
               System.out.println(in.readLine());
               //using output stream responsing data
               DataOutputStream out=new DataOutputStream(socket.getOutputStream());
               for (int i=0; i<8; i++)
               {
                       out.writeInt(Math.random()*10);
               }
               out.flush();
               //closing the in & out streams
               out.close();
               in.close();
          }
          catch(Exception err)
          {
               System.err.println("* err"+err);
          }
               
     }
     
     public static void main(String a[])
     {
          new Server();
     }
     
}

client code
------------------------------------
import java.net.*;
import java.io.*;

public class Client
{
     
     public Client()
     {
          try
          {
               //ceating the socket to connect to server running on same machine binded on port no 3000
               Socket client=new Socket("localhost",3000);
               System.out.println("Client connected ");
               //getting the o/p stream of that connection
               PrintStream out=new PrintStream(client.getOutputStream());
               //sending the message to server
               out.print("Hello from client\n");
               out.flush();
               //reading the response using input stream
               DataInputStream in= new DataInputStream(client.getInputStream());
               for (int i=0; i<8; i++)
               {
                  System.out.println(in.readInt());
               }
               //closing the streams
               in.close();
               out.close();
 
          }
          catch(Exception err)
          {
               System.err.println("* err"+err);
          }
               
     }
     
     public static void main(String a[])
     {
          new Client();
     }
     
}
0
 

Author Comment

by:prashanth_gurijala
ID: 12223121
Here when generating the random number its of double type   [out.writeInt(Math.random()*10);] it say that out can't accept double type values
0
 
LVL 92

Accepted Solution

by:
objects earned 2000 total points
ID: 12223128
sorry, yes you'll need to cast it to an int:

out.writeInt((int)(Math.random()*10));
0

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