Program slows as time goes on
Posted on 2004-10-05
So I have a rather large, multi swf application. Allows for all sorts of functionality, creates a ton of xml objects and arrays to swap data back and forth between movies all while tracking the user and all this other fun stuff.
Well anyways in final stages of development and its been noted that as people use the program for longer and longer periods of time it begins to slow itself down. It will take longer to bring up certain movieclips or it plays a video and takes longer to load. This usually occurs when the program is restarted multiple times (can be "restarted" from within the program). No setIntervals or onEnterFrmes on any of he swfs or mc's so i know its nothing like that running at least.
So question is this: Is there any way to actionscript trace what variables are being used without being in the debugger? I've deleted all i can think of in my restart procedure trying to clear up memory but it doesn't seem to be affecting much. Can't use the debugger because there are just WAY too many objects, mc's, variables and levels to deal with that flash crashes if i load in debug mode :(