Full Spectrum Warrior - Weird Colors Flickering on Building Textures

I'm sure I've seen this problem somewhere before, but I'm not quite sure how to fix it.  I'm playing Full Spectrum Warrior on my PC and some of the colors on the textures of certain buildings flicker in a really weird way.  A building would flash a teal color and then go back.  I know this is a problem that people can get on other games, but I don't know what to do.  I think it might have something to do with Direct3D or OpenGL, something like that...

I have an nVidia GeForce FX 5600 Ultra if that matters...
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Magus_opusConnect With a Mentor Commented:
what version pixel shader are you using with that game?   do you have anti aliasing on?

Make sure to update to the latest Nividia Drivers, and patch the game to the most recent version as well  (sometimes issues like this are shipped with the game, but are fixed with a patch).
itsLondonCallingAuthor Commented:
Anti-aliasing isn't in options, there's texture quality, character quality, environment detail, shadows, gamma, blooming, and dynamic lights.  I'll look for the drivers.
itsLondonCallingAuthor Commented:
Sweet, it works great.  Thanks.
glad it worked!   it's always sucky to get a game and have it artifact on you.
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