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Full Spectrum Warrior - Weird Colors Flickering on Building Textures

Posted on 2004-10-06
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Last Modified: 2013-12-26
I'm sure I've seen this problem somewhere before, but I'm not quite sure how to fix it.  I'm playing Full Spectrum Warrior on my PC and some of the colors on the textures of certain buildings flicker in a really weird way.  A building would flash a teal color and then go back.  I know this is a problem that people can get on other games, but I don't know what to do.  I think it might have something to do with Direct3D or OpenGL, something like that...

I have an nVidia GeForce FX 5600 Ultra if that matters...
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Question by:itsLondonCalling
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Magus_opus earned 400 total points
ID: 12254485
what version pixel shader are you using with that game?   do you have anti aliasing on?


Make sure to update to the latest Nividia Drivers, and patch the game to the most recent version as well  (sometimes issues like this are shipped with the game, but are fixed with a patch).
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by:itsLondonCalling
ID: 12254664
Anti-aliasing isn't in options, there's texture quality, character quality, environment detail, shadows, gamma, blooming, and dynamic lights.  I'll look for the drivers.
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by:itsLondonCalling
ID: 12254852
Sweet, it works great.  Thanks.
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by:Magus_opus
ID: 12272219
glad it worked!   it's always sucky to get a game and have it artifact on you.
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