Yard072999
asked on
loadsound and removing old music
Hi, I have something like this:
url = "http://www.domain.com/file.mp3";
player2 = new Sound();
player2.loadSound(url, true);
my mp3 is like 300 megs, (some mix :) )
I set my web setting for it can't send more of 4kb/sec (the quality of mp3 is 24kbs)
But I have a problem with old and slow computer, flash seem to load mp3 in memory,and after 30-40 megs, some computer crash or get very slow. is there a way I can "clear" old mp3, I mean after the mp3 "play" the position, is there a way it can "remove" it, for now it "keep" it...
sorry for bad english.
url = "http://www.domain.com/file.mp3";
player2 = new Sound();
player2.loadSound(url, true);
my mp3 is like 300 megs, (some mix :) )
I set my web setting for it can't send more of 4kb/sec (the quality of mp3 is 24kbs)
But I have a problem with old and slow computer, flash seem to load mp3 in memory,and after 30-40 megs, some computer crash or get very slow. is there a way I can "clear" old mp3, I mean after the mp3 "play" the position, is there a way it can "remove" it, for now it "keep" it...
sorry for bad english.
ASKER
if i'm doing that, I will have a "cut" in the sound no?
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ASKER
yep you're right, but I'm making stats for how much time each people listen in 1 connection, if I'm doing that I will "lose" that stats.
What can I tell you?
If you want to provide the ability to listen music, you may reprogram your stats. This will be not so easy, but still can be done.
If you want to provide the ability to listen music, you may reprogram your stats. This will be not so easy, but still can be done.
There a lot of problems with long sound and video.
I think you need to split your mp3 into lot of smaller mp3s, so each will be 5-15mb.
And when one part finishes you load another.
Good luck with your project!