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Wanting to "move up" from MCF for game programming

Posted on 2004-10-13
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Last Modified: 2013-11-12
I'm currently very familiar with MFC programming in a Win32 platform.  However, the time has come for me to "upgrade" unto more modern implementations.

In particular I'm looking for the following:
1) A new path that will have a small learning curve (i.e. probably stay within the C++ realm)
2) The ability to easily program GUIs for multiple platforms
3) The ultimate goal is to make a 2D based game.
4) I'd like to stay with free and/or open-source libraries if at all
possible, as the final product will probably be open-source

I'm sure there are other criteria that could come into play - if only I was more experienced !

Carlos

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Question by:carlosn
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nowaydown1 earned 250 total points
ID: 12417714
Hi Carlos,

If your ultimate goal is to develop a 2D game, you might look into SDL.  It uses OpenGL as it's renderer, and will handle a lot of the Window setup for multiple platforms so your game will run on Linux, Windows, Mac, etc.  However, the library only supports a 2D framebuffer, but if that's your ultimate goal, it should suit your needs fairly nicely.

http://www.libsdl.org/index.php

Additionally, one resource I reference with some frequency is nehe.gamedev.net, which is an OpenGL tutorial site.  They have some excellent tutorials there regarding OpenGL development, as well as code samples that present the ideas in a variety of different ways for several different platforms (also SDL, which is why I make this recommendation).  The site doesn't delve into 2D really at all, but several of the ideas could easily be used for what your doing (loading textures, setting up the rendering window, particle systems, etc).  

As far as GUI development, I can't comment on that, as I'm not to a point where it has become a necessity for me yet.  

Just one individuals opinion, I'm sure there are countless other well written libraries available!  Have a wonderful day!  
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by:carlosn
ID: 12627466
The only other pointer I've received for cross-platform GUI development is wxWidgets (formerly wxWindows)
http://www.wxwindows.org/
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