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C# Rendering (without Windows Forms)

I've read about and Downloaded the "Axiom" Rendering Engine in C#. It's nice and all, but it's far too overwhelming at first. I'd like to design my own rendering engine (not for 3D Games. . . It's for a Text Interface, I just want to try something new, not Windows Forms).

I'm having trouble thinking of how you'd go about this, though. Is there any way to start drawing to the screen WITHOUT using Windows Forms in C#? Any ideas? Please don't reference the Axiom Engine in anyway, I'm trying to steer away from something that complex for now.
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derekthornton
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derekthornton
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der_jthCommented:
Well, DirectX SDK <http://msdn.microsoft.com/library/default.asp?url=/downloads/list/directx.asp> is a good choice. You can also google for some good tutorials. However, I'm not really claiming that DX would be simple. It's not. But it's a well supported option for which you can find support, both from books and from the Net.
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