Register dll in c#

Please help,
is there a way to register/unregister dll files programmatically in c# (like calling regsvr32)?
Many thanks!
zaratinAsked:
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AaronReamsConnect With a Mentor Commented:
Here is the actual code to do it...
I tested the following and it works.  let me know if you have any other questions.  Also you can check the flags for regsvr32 and suppress the registration successful message box if you want by running it in silent mode.   Good luck -Aaron


// Add this to the top of your file
using System.Runtime.InteropServices;

// Add this to your class
[DllImport("shell32.dll", CharSet=CharSet.Auto)]
public static extern int ShellExecute(int hwnd,string lpOperation,string lpFile,string lpParameters,string lpDirectory,int nShowCmd);

// This performs the registration
private void button1_Click(object sender, System.EventArgs e)
{
     ShellExecute(this.Handle.ToInt32(),"open","regsvr32.exe",@"c:\MyTest.dll",@"C:\",0);
}


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AaronReamsCommented:
You could use the PInvoke feature of C# to call ShellExecute or _spawn.  Then use either of those functions to call regsvr32 <your.dll> (or regsvr32 -u).





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BuffonCommented:
I think  zaratin ment to register c# dll. You can add c# dll to GAC(Global Assembly Cash)  with gacutil.exe (you can find this utility on your harddisk, it comes with .net framework).
gacutil -i mydll.dll

And then you can load this assembly using Reflection. If you need sample source code, I'll be able to post it in 8-9 hours (I am not home right now)
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God_AresCommented:
are you using asp.net? if so there's probbably no need for you to registre your dll with the machine.
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BuffonCommented:
Thats the sample for using Reflection:

Assembly a = Assembly.LoadWithPartialName("myassembly");
Type t = a.GetType("namespace.classname");
obj = (MyApp)Activator.CreateInstance(t, args);
obj.go(); // if MyApp implements some interface with go() function
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zaratinAuthor Commented:
Thanks everyboy for your quick and numerous postings! I've got to say that Aaron gave the perfect answer, it was just what I was looking for. Many thanks!!!  Thanks again everybody for your collaboration...
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AaronReamsCommented:
Glad I could help.  Happy coding!

Cheers,
Aaron
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