OK here is the deal I am following the fllowing tutorial where i run into problems
I am trying to make detailed textures to be used in 3d max. I am trying to create grafitti on a brick wall similar to what he is doing in this texture. However the author leaves out a very critical piece of information. I create 2 layers. The bottom layer is my brickwall the top layer is a redish color that i plan the grafitti color to be. I create a layer mask on the top layer (THE RED)..... NOW How do I get my picture or alpha channel onto the layer mask.... every tutorial i have ever seen shows you how to do gradients and paint on masks but how do i place my alpha channel pic into the mask area..... I am completely lost at this point. how do i do this.
to be even more specific here is the exact part i dont follow
"We can now proceded to mask our image. By selecting the mask box on that layer we can start to work on the mask. An alpha mask is a black an white image that says which part of the image is transparent and which parts arent. The way it works is that that black is 0% transparent, white is 100% transparent and the grey inbetween is different levels of transparency. You can test this by painting directly onto that layer in black or white to see the different effects."
"By selecting the mask box on that layer we can start to work on the mask"....... ok so how do i get that greyscale alpha pic to be the mask??????????????????????
this has to be easy! 500 points to the first person who can assist me in solving this.. hopefully within the hour