Clicked image to loop .wav sound

Posted on 2004-10-24
Last Modified: 2008-03-10

1) How do I make this page repeat/loop the .wav when the image is clicked?  

2) I also want to keep the 'stop the sound' text link; but that seems to be working fine.

Here`s my code:

<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
   <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
   <meta name="Author" content="Ryan">
   <meta name="GENERATOR" content="Mozilla/4.77 [en] (Win98; U) [Netscape]">

<script LANGUAGE="JavaScript"><!--
// Preload and play audio files with event handler (MouseOver sound)
// designed by JavaScript Archive, (c)1999
// Get more free javascripts at

var aySound = new Array();
// Below: source for sound files to be preloaded
aySound[0] = "Button.wav";

// DO NOT edit below this line
document.write('<BGSOUND ID="auIEContainer">')
IE = (navigator.appVersion.indexOf("MSIE")!=-1 && document.all)? 1:0;
NS = (navigator.appName=="Netscape" && navigator.plugins["LiveAudio"])? 1:0;
ver4 = IE||NS? 1:0;

function auPreload() {
if (!ver4) return;
if (NS) auEmb = new Layer(0,window);
else {
Str = "<DIV ID='auEmb' STYLE='position:absolute;'></DIV>";
var Str = '';
for (i=0;i<aySound.length;i++)
Str += "<EMBED SRC='"+aySound[i]+"' AUTOSTART='FALSE' HIDDEN='TRUE'>"
if (IE) auEmb.innerHTML = Str;
else {;
auCon = IE? document.all.auIEContainer:auEmb;
auCon.control = auCtrl;
function auCtrl(whSound,play) {
if (IE) this.src = play? aySound[whSound]:'';
else eval("this.document.embeds[whSound]." + (play? "play()":"stop()"))
function playSound(whSound) { if (window.auCon) auCon.control(whSound,true); }
function stopSound(whSound) { if (window.auCon) auCon.control(whSound,false); }


<a href="javascript:playSound(0);">
<img src="ButtonEmrg.jpg" BORDER=0></a>

<a href="javascript:stopSound()">Stop the sound</A>

Question by:homewabbit
    LVL 31

    Expert Comment

    try this

    Str += "<EMBED SRC='"+aySound[i]+"' AUTOSTART='FALSE' HIDDEN='TRUE'  LOOP='TRUE'>"
    LVL 1

    Author Comment

    Hi GwynforWeb,

    That does`nt seem to work.
    LVL 1

    Author Comment

    I tried that already, it still does`nt loop :(
    LVL 1

    Author Comment

    I found a working answer..  and am going to request this question be deleted and refunded.


    <script language="JavaScript"><!--
    function playSound() {; }
    function pauseSound() { document.firstSound.pause(); }
    function stopSound() { document.firstSound.stop(); }

    <a href="javascript:playSound()"><img src="play.gif" width="100" hight="100"></a><br>
    <a href="javascript:pauseSound()"><img src="pause.gif" width="100" hight="100"></a><br>
    <a href="javascript:stopSound()"><img src="stop.gif" width="100" hight="100"></a><br>

    <embed src="sound.wav" hidden=true autostart=false loop=false name="firstSound" mastersound>


    Accepted Solution

    Question answered by asker or dialog valuable.
    Closed, 500 points refunded.
    ee_ai_construct (replacement part #xm34)
    Community Support Admin

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