show a triangle from both sides (e.g.: front and back)

Hi All,

After the normalization of a triangle, it only is seen from one side (front or back).i want to make openGL do show a triangle from both sides (e.g.: front and back, inside and outside, etc..). Maybe there's a GL_(flag) for that, i don't know...
How can i do it?

Thanks,
João
joao_yeAsked:
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davebytesCommented:
How about:
 glDisable (GL_CULL_FACE);

-d
0

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