How to port C++ from Unix to Window .Net C++ system?

Hi,

I need to port a large C++ system on unix (built a long time ago)
into Visual C++ on windows XP (.NET).

There are many subdirectories in that system. It can't not even
find iostream.h in Visual Studio. How  shall I do it properly?

Thanks a lot.

Jennifer Zhou
jfz2004Asked:
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NetworkArchitekCommented:
Hi jfz2004,
This is actually a big topic and can be quite complex or very simple depending on your application. But to fix that issue, the easiest way is to simply do
#include <iostream>
using namespace std;

That should stop problems when using stuff from standard library.

Cheers!
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jfz2004Author Commented:
Thanks so much. I will try that.

Do you also have some ideas on how to treat subdirectories?
Is it better to make them dlls or just  leave sub-dirs as they are?

Jennifer Zhou
0
jfz2004Author Commented:
Hi,

I just tried using namespace std; but the compiler says:
'std' : a namespace with this name does not exist.

Did I miss anything here?

Thanks,

Jennifer
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jfz2004Author Commented:
Please ignore my last post. It's my fault. I placed
"using namespace std" before #include <iostream.h>.

But in C# I always put using... at the very begining. Why is
it different here?
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drichardsCommented:
In standard C++, the namespace does not exist until you include a file that defines it.  Putting a 'using namespace' statement before all the headers that define the namespace results in an error.  .NET, including managed C++, has a different notion of a reference so you can put "using" statements right at the top of the source file.  A "using" statement in .NET will gice you an error if there is not a reference to the assembly defining the namespace or if the namespace does not exist in the current VS Solution.  The main system assemblies are referenced by default in a new .NET project.  Expand the "References" in Solution Explorer for one of your C# projects to see this.  You are (or should be anyway) doing a standard C++ project, however, so that does not apply.

As for the project directory structure, I'd parallel the original project as a first cut.  If the original project had libraries, make them dll's.  Otherwise, just put all the source into one VS project.  You can create a project folder - not file system folders but VS project folders - for each subdirectory to keep the project organized.  Right click on the project in Solution Explorer and do "Add -> New Folder".
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