3DSMAX convert 2 OPENGL

Hi everyone,
I have heard that the models in 3dsmax can be convert to OPENGL form directly(include normals, textures and so on). But I have checked my 3DSMAX 7 and cant found the form of it by exporting list.
Do anyone know how can I convert it easily? Maybe is there any plug-in for it?
Thanks a lot, its for me much imprtant.
Regards
Wilson
iuxAsked:
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davebytesCommented:
There are some freely-available export/import tools on one of the Discreet sites, though everything I've used has been commercial exporter tools or in-house built tools.  Some do imbed the texture data directly into the export.

I haven't (recently) seen something that exports what you are really talking about, some kind of OpenGL Display List pre-formatted with everything embedded in C datastructures.

There are also programs that can open older format 3DS models directly for reading and displaying in OpenGL.

-d
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