Post-Build Process - Dealing with Working Directory

Part of our project build process not only builds the project's .exe, but it also compiles .fx files into .fxo format.

Our programmers all use a custom working directory specified in their project settings, but since they're doing this, the executable doesn't refer to the freshly built .fxo files.

While researching what macro commands exist in Visual Studio, I couldn't find a macro for getting the Working Directory specified in the project settings.  What I wanted to do was make a generic post build process that would copy the .fxo files into the working directory so the project would run.

Any suggestions generic enough for a team environment?


PS - We're using Visual Studio .NET 2003.
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The first thing that comes in mind - to add some code in the debug version of your app(or create small separate tool) .Something like

#ifdef _DEBUG
// $(InputDir) passed as command-line argument
// so find all FXO files and copy them in the current directory

I don't think it would be much trouble.


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