I am using Flash MX ver6.0.
I have four basic symbols:
Dude is controllable with the cursor keys. When dude performs a HitTest, a Trace displays which symbol he touches. (i.e. Square,Circle,Triangle)
(This is purely a test of Flash capabilities)
This is where it gets a little confusing and I may word this wrong.
I can display the "instance name" of the symbol, provided I have supplied one.
However, I want to get the "symbol name" as it appears on the Properties pane next to "Instance of:".
For example, if I make 5 copies of Circle but do not provide an "instance name", I would still like to have all copies of Circle display "Circle" when Dude detects a hit.
Is there a way to do this?