Client/Server network code plugin?
Posted on 2004-11-24
I am writing a multiplayer game. I have a server that handles all of the data for the game, and a client app that does all of the 3D rendering and input control...
What I'm looking for is 2 things really, but combined they are one package:
Client/server network code, with a server-side module, and a client-side module, that I can put in to the respective projects so the server will listen for multiple connection attempts from many clients, and establish/maintain the connections.
Once the connections are made, I should have no problem doing the data transfers/sharing between the clients and the server... I just need the threads/sockets to be created and connected...
All I'm really looking for are links to pre-existing code, preferably free, that I can plug in to my projects... but if you have the modules and want to just paste the code in to your answer, that would be good too. :)