class help

Posted on 2005-03-24
Medium Priority
Last Modified: 2010-04-23
im having some trouble with class programming.

im trying to create a poker simulator, so ill use that as an example.

i have the table class, clsTable, which calls other classes like clsDealer, and clsPlayer

the problem that im having is i have trouple manipulating data between classes, like when i want to deal cards.  the deal() function is held under the Dealer class, but it gives cards to the Player class

so all in all, the player class does not know that the dealer class exists, and visa versa.  obviously i cant create a new player class under the dealer class, becuase that will be a different instance than when i initially created it in the table class.

i can post code, but i think this can be solved without it.  let me know, and thanks in advance.
Question by:bramsquad
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LVL 27

Accepted Solution

Dabas earned 1000 total points
ID: 13627472
Hi bramsquad:

Did you already write the deal function? What does it return, just a card?
Do you have a main class, or form that is the intermediary between the classes?
The way I see it, that class would consist of an arraylist of players and a dealer.

You would then have something like:

Dim CurrentPlayer as clsPlayer
Dim Dealer as clsDealer



Author Comment

ID: 13629447
well, i have the form which has the table on it.  when the form loads it calls clsTable.

what i was thinking of doing would be to call all the functions when events occur on the form.

so when someone wants to start a game, they click the button and it would envoke the

Dealer.deal() function.  

i guess i wanted it to work without returning values, but i think i might be faced with the functions having to.  if this spurs any thought, let me know.

LVL 27

Expert Comment

ID: 13631520
Sounds OK, but what do you want Dealer.deal to do?
It has to cause the player or players to get cards, does it not?


Author Comment

ID: 13721755

thanks for your help, and yes, the Deal() function shuffles the deck and gives the players cards...i ended up just doing this

tbl.Dealer.Deal(tbl.Deck, tbl.Players())

so the function passes the players and the deck to the function, and the function manipulates it.  once again thanks for your help

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