turbot_yu
asked on
Error in compile code of socket
Hi Experts,
I am using the code below for socket,
But meet one error for compile the server.cpp, i am in vc6.
Any suggestion?
Thanks
Turbot
Deleting intermediate files and output files for project 'server - Win32 Debug'.
--------------------Config uration: server - Win32 Debug--------------------
Compiling...
server.cpp
d:\backup\desktop\power grid\pqhub\socket\case 8 multi in queue\server.cpp(63) : error C2664: 'accept' : cannot convert parameter 3 from 'unsigned int *' to 'int *'
Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
Error executing cl.exe.
server.exe - 1 error(s), 0 warning(s)
server.c
---------------
/* CHANGES FROM UNIX VERSION */
/* */
/* 1. Changed header files */
/* 2. Added WSAStartUP() and WSACleanUp(). */
#include <stdio.h> /* for printf(), fprintf() */
#include <winsock.h> /* for socket(),... */
#include <stdlib.h> /* for exit() */
#define MAXPENDING 5 /* Maximum outstanding connection requests */
void DieWithError(char *errorMessage); /* Error handling function */
void HandleTCPClient(int clntSocket); /* TCP client handling function */
void main(int argc, char *argv[])
{
int servSock; /* Socket descriptor for server */
int clntSock; /* Socket descriptor for client */
struct sockaddr_in echoServAddr; /* Local address */
struct sockaddr_in echoClntAddr; /* Client address */
unsigned short echoServPort; /* Server port */
unsigned int clntLen; /* Length of client address data structure */
WSADATA wsaData; /* Structure for WinSock setup communication */
if (argc != 2) /* Test for correct number of arguments */
{
fprintf(stderr, "Usage: %s <Server Port>\n", argv[0]);
exit(1);
}
echoServPort = atoi(argv[1]); /* first arg: Local port */
if (WSAStartup(MAKEWORD(2, 0), &wsaData) != 0) /* Load Winsock 2.0 DLL */
{
fprintf(stderr, "WSAStartup() failed");
exit(1);
}
/* Create socket for incoming connections */
if ((servSock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)
DieWithError("socket() failed");
/* Construct local address structure */
memset(&echoServAddr, 0, sizeof(echoServAddr)); /* Zero out structure */
echoServAddr.sin_family = AF_INET; /* Internet address family */
echoServAddr.sin_addr.s_ad dr = htonl(INADDR_ANY); /* Any incoming interface */
echoServAddr.sin_port = htons(echoServPort); /* Local port */
/* Bind to the local address */
if (bind(servSock, (struct sockaddr *) &echoServAddr, sizeof(echoServAddr)) < 0)
DieWithError("bind() failed");
/* Mark the socket so it will listen for incoming connections */
if (listen(servSock, MAXPENDING) < 0)
DieWithError("listen() failed");
for (;;) /* Run forever */
{
/* Set the size of the in-out parameter */
clntLen = sizeof(echoClntAddr);
/* Wait for a client to connect */
if ((clntSock = accept(servSock, (struct sockaddr *) &echoClntAddr, &clntLen)) < 0)
DieWithError("accept() failed");
/* clntSock is connected to a client! */
printf("Handling client %s\n", inet_ntoa(echoClntAddr.sin _addr));
HandleTCPClient(clntSock);
}
/* NOT REACHED */
}
/* CHANGES FROM UNIX VERSION */
/* */
/* 1. Changed header files. */
/* 2. Used closesocket() instead of close(). */
#include <winsock.h> /* for socket(),... */
#define RCVBUFSIZE 32 /* Size of receive buffer */
void DieWithError(char *errorMessage); /* Error handling function */
void HandleTCPClient(int clntSocket)
{
char echoBuffer[RCVBUFSIZE]; /* Buffer for echo string */
int recvMsgSize; /* Size of received message */
/* Receive message from client */
if ((recvMsgSize = recv(clntSocket, echoBuffer, RCVBUFSIZE, 0)) < 0)
DieWithError("recv() failed");
/* Send received string and receive again until end of transmission */
while (recvMsgSize > 0) /* zero indicates end of transmission */
{
/* Echo message back to client */
if (send(clntSocket, echoBuffer, recvMsgSize, 0) != recvMsgSize)
DieWithError("send() failed");
/* See if there is more data to receive */
if ((recvMsgSize = recv(clntSocket, echoBuffer, RCVBUFSIZE,0)) < 0)
DieWithError("recv() failed");
}
closesocket(clntSocket); /* Close client socket */
}
client.c
---------------
/* CHANGES FROM UNIX VERSION */
/* */
/* 1. Changed header files. */
/* 2. Added WSAStartUP() and WSACleanUp(). */
/* 3. Used closesocket() instead of close(). */
#include <stdio.h> /* for printf(), fprintf() */
#include <winsock.h> /* for socket(),... */
#include <stdlib.h> /* for exit() */
#define RCVBUFSIZE 32 /* Size of receive buffer */
void DieWithError(char *errorMessage); /* Error handling function */
void main(int argc, char *argv[])
{
int sock; /* Socket descriptor */
struct sockaddr_in echoServAddr; /* Echo server address */
unsigned short echoServPort; /* Echo server port */
char *servIP; /* Server IP address (dotted quad) */
char *echoString; /* String to send to echo server */
char echoBuffer[RCVBUFSIZE]; /* Buffer for echo string */
int echoStringLen; /* Length of string to echo */
int bytesRcvd, totalBytesRcvd; /* Bytes read in single recv() and total bytes read */
WSADATA wsaData; /* Structure for WinSock setup communication */
if ((argc < 3) || (argc > 4)) /* Test for correct number of arguments */
{
fprintf(stderr, "Usage: %s <Server IP> <Echo Word> [<Echo Port>]\n", argv[0]);
exit(1);
}
servIP = argv[1]; /* First arg: server IP address (dotted quad) */
echoString = argv[2]; /* Second arg: string to echo */
if (argc == 4)
echoServPort = atoi(argv[3]); /* Use given port, if any */
else
echoServPort = 7; /* otherwise, 7 is the well-known port for the echo service */
if (WSAStartup(MAKEWORD(2, 0), &wsaData) != 0) /* Load Winsock 2.0 DLL */
{
fprintf(stderr, "WSAStartup() failed");
exit(1);
}
/* Create a reliable, stream socket using TCP */
if ((sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)
DieWithError("socket() failed");
/* Construct the server address structure */
memset(&echoServAddr, 0, sizeof(echoServAddr)); /* Zero out structure */
echoServAddr.sin_family = AF_INET; /* Internet address family */
echoServAddr.sin_addr.s_ad dr = inet_addr(servIP); /* Server IP address */
echoServAddr.sin_port = htons(echoServPort); /* Server port */
/* Establish the connection to the echo server */
if (connect(sock, (struct sockaddr *) &echoServAddr, sizeof(echoServAddr)) < 0)
DieWithError("connect() failed");
echoStringLen = strlen(echoString); /* Determine input length */
/* Send the string, including the null terminator, to the server */
if (send(sock, echoString, echoStringLen, 0) != echoStringLen)
DieWithError("send() sent a different number of bytes than expected");
/* Receive the same string back from the server */
totalBytesRcvd = 0;
printf("Received: "); /* Setup to print the echoed string */
while (totalBytesRcvd < echoStringLen)
{
/* Receive up to the buffer size (minus 1 to leave space for
a null terminator) bytes from the sender */
if ((bytesRcvd = recv(sock, echoBuffer, RCVBUFSIZE - 1, 0)) <= 0)
DieWithError("recv() failed or connection closed prematurely");
totalBytesRcvd += bytesRcvd; /* Keep tally of total bytes */
echoBuffer[bytesRcvd] = '\0'; /* Add \0 so printf knows where to stop */
printf(echoBuffer); /* Print the echo buffer */
}
printf("\n"); /* Print a final linefeed */
closesocket(sock);
WSACleanup(); /* Cleanup Winsock */
exit(0);
}
/* CHANGES FROM UNIX VERSION */
/* */
/* 1. Changed header files. */
/* 2. Used WSAGetLastError() instead of perror(). */
#include <stdio.h> /* for fprintf() */
#include <winsock.h> /* for WSAGetLastError() */
#include <stdlib.h> /* for exit() */
void DieWithError(char *errorMessage)
{
fprintf(stderr,"%s: %d\n", errorMessage, WSAGetLastError());
exit(1);
}
I am using the code below for socket,
But meet one error for compile the server.cpp, i am in vc6.
Any suggestion?
Thanks
Turbot
Deleting intermediate files and output files for project 'server - Win32 Debug'.
--------------------Config
Compiling...
server.cpp
d:\backup\desktop\power grid\pqhub\socket\case 8 multi in queue\server.cpp(63) : error C2664: 'accept' : cannot convert parameter 3 from 'unsigned int *' to 'int *'
Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
Error executing cl.exe.
server.exe - 1 error(s), 0 warning(s)
server.c
---------------
/* CHANGES FROM UNIX VERSION */
/* */
/* 1. Changed header files */
/* 2. Added WSAStartUP() and WSACleanUp(). */
#include <stdio.h> /* for printf(), fprintf() */
#include <winsock.h> /* for socket(),... */
#include <stdlib.h> /* for exit() */
#define MAXPENDING 5 /* Maximum outstanding connection requests */
void DieWithError(char *errorMessage); /* Error handling function */
void HandleTCPClient(int clntSocket); /* TCP client handling function */
void main(int argc, char *argv[])
{
int servSock; /* Socket descriptor for server */
int clntSock; /* Socket descriptor for client */
struct sockaddr_in echoServAddr; /* Local address */
struct sockaddr_in echoClntAddr; /* Client address */
unsigned short echoServPort; /* Server port */
unsigned int clntLen; /* Length of client address data structure */
WSADATA wsaData; /* Structure for WinSock setup communication */
if (argc != 2) /* Test for correct number of arguments */
{
fprintf(stderr, "Usage: %s <Server Port>\n", argv[0]);
exit(1);
}
echoServPort = atoi(argv[1]); /* first arg: Local port */
if (WSAStartup(MAKEWORD(2, 0), &wsaData) != 0) /* Load Winsock 2.0 DLL */
{
fprintf(stderr, "WSAStartup() failed");
exit(1);
}
/* Create socket for incoming connections */
if ((servSock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)
DieWithError("socket() failed");
/* Construct local address structure */
memset(&echoServAddr, 0, sizeof(echoServAddr)); /* Zero out structure */
echoServAddr.sin_family = AF_INET; /* Internet address family */
echoServAddr.sin_addr.s_ad
echoServAddr.sin_port = htons(echoServPort); /* Local port */
/* Bind to the local address */
if (bind(servSock, (struct sockaddr *) &echoServAddr, sizeof(echoServAddr)) < 0)
DieWithError("bind() failed");
/* Mark the socket so it will listen for incoming connections */
if (listen(servSock, MAXPENDING) < 0)
DieWithError("listen() failed");
for (;;) /* Run forever */
{
/* Set the size of the in-out parameter */
clntLen = sizeof(echoClntAddr);
/* Wait for a client to connect */
if ((clntSock = accept(servSock, (struct sockaddr *) &echoClntAddr, &clntLen)) < 0)
DieWithError("accept() failed");
/* clntSock is connected to a client! */
printf("Handling client %s\n", inet_ntoa(echoClntAddr.sin
HandleTCPClient(clntSock);
}
/* NOT REACHED */
}
/* CHANGES FROM UNIX VERSION */
/* */
/* 1. Changed header files. */
/* 2. Used closesocket() instead of close(). */
#include <winsock.h> /* for socket(),... */
#define RCVBUFSIZE 32 /* Size of receive buffer */
void DieWithError(char *errorMessage); /* Error handling function */
void HandleTCPClient(int clntSocket)
{
char echoBuffer[RCVBUFSIZE]; /* Buffer for echo string */
int recvMsgSize; /* Size of received message */
/* Receive message from client */
if ((recvMsgSize = recv(clntSocket, echoBuffer, RCVBUFSIZE, 0)) < 0)
DieWithError("recv() failed");
/* Send received string and receive again until end of transmission */
while (recvMsgSize > 0) /* zero indicates end of transmission */
{
/* Echo message back to client */
if (send(clntSocket, echoBuffer, recvMsgSize, 0) != recvMsgSize)
DieWithError("send() failed");
/* See if there is more data to receive */
if ((recvMsgSize = recv(clntSocket, echoBuffer, RCVBUFSIZE,0)) < 0)
DieWithError("recv() failed");
}
closesocket(clntSocket); /* Close client socket */
}
client.c
---------------
/* CHANGES FROM UNIX VERSION */
/* */
/* 1. Changed header files. */
/* 2. Added WSAStartUP() and WSACleanUp(). */
/* 3. Used closesocket() instead of close(). */
#include <stdio.h> /* for printf(), fprintf() */
#include <winsock.h> /* for socket(),... */
#include <stdlib.h> /* for exit() */
#define RCVBUFSIZE 32 /* Size of receive buffer */
void DieWithError(char *errorMessage); /* Error handling function */
void main(int argc, char *argv[])
{
int sock; /* Socket descriptor */
struct sockaddr_in echoServAddr; /* Echo server address */
unsigned short echoServPort; /* Echo server port */
char *servIP; /* Server IP address (dotted quad) */
char *echoString; /* String to send to echo server */
char echoBuffer[RCVBUFSIZE]; /* Buffer for echo string */
int echoStringLen; /* Length of string to echo */
int bytesRcvd, totalBytesRcvd; /* Bytes read in single recv() and total bytes read */
WSADATA wsaData; /* Structure for WinSock setup communication */
if ((argc < 3) || (argc > 4)) /* Test for correct number of arguments */
{
fprintf(stderr, "Usage: %s <Server IP> <Echo Word> [<Echo Port>]\n", argv[0]);
exit(1);
}
servIP = argv[1]; /* First arg: server IP address (dotted quad) */
echoString = argv[2]; /* Second arg: string to echo */
if (argc == 4)
echoServPort = atoi(argv[3]); /* Use given port, if any */
else
echoServPort = 7; /* otherwise, 7 is the well-known port for the echo service */
if (WSAStartup(MAKEWORD(2, 0), &wsaData) != 0) /* Load Winsock 2.0 DLL */
{
fprintf(stderr, "WSAStartup() failed");
exit(1);
}
/* Create a reliable, stream socket using TCP */
if ((sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)
DieWithError("socket() failed");
/* Construct the server address structure */
memset(&echoServAddr, 0, sizeof(echoServAddr)); /* Zero out structure */
echoServAddr.sin_family = AF_INET; /* Internet address family */
echoServAddr.sin_addr.s_ad
echoServAddr.sin_port = htons(echoServPort); /* Server port */
/* Establish the connection to the echo server */
if (connect(sock, (struct sockaddr *) &echoServAddr, sizeof(echoServAddr)) < 0)
DieWithError("connect() failed");
echoStringLen = strlen(echoString); /* Determine input length */
/* Send the string, including the null terminator, to the server */
if (send(sock, echoString, echoStringLen, 0) != echoStringLen)
DieWithError("send() sent a different number of bytes than expected");
/* Receive the same string back from the server */
totalBytesRcvd = 0;
printf("Received: "); /* Setup to print the echoed string */
while (totalBytesRcvd < echoStringLen)
{
/* Receive up to the buffer size (minus 1 to leave space for
a null terminator) bytes from the sender */
if ((bytesRcvd = recv(sock, echoBuffer, RCVBUFSIZE - 1, 0)) <= 0)
DieWithError("recv() failed or connection closed prematurely");
totalBytesRcvd += bytesRcvd; /* Keep tally of total bytes */
echoBuffer[bytesRcvd] = '\0'; /* Add \0 so printf knows where to stop */
printf(echoBuffer); /* Print the echo buffer */
}
printf("\n"); /* Print a final linefeed */
closesocket(sock);
WSACleanup(); /* Cleanup Winsock */
exit(0);
}
/* CHANGES FROM UNIX VERSION */
/* */
/* 1. Changed header files. */
/* 2. Used WSAGetLastError() instead of perror(). */
#include <stdio.h> /* for fprintf() */
#include <winsock.h> /* for WSAGetLastError() */
#include <stdlib.h> /* for exit() */
void DieWithError(char *errorMessage)
{
fprintf(stderr,"%s: %d\n", errorMessage, WSAGetLastError());
exit(1);
}
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