Mouselook in OpenGL
Posted on 2005-05-04
I'm trying to get some sort of mouselook (like in most fps games), working in openGL, I'm trying to do this through the gluLookAt() function, but so far haven’t come across any guides for it online, so I don't really know what functions are available.
Some information on available functions and some code would be really nice. I already have the 3d environment set up, if you need to know anything more about the situation, please ask.