For a class project, I'm creating a card game (BlackJack in particular). I beleive (and correct me if I'm wrong in this) that the best way to tackle this is using a frame and event driven type programming. But I am having great difficulty finding something along the lines of a picture box. Something where I can drop the image of my card into some random control and be able to drag and drop within my program. While the dragging and dropping is not particularly critical for THIS program, if I wanted to make, say, a solitare program, I would need to be able to use the same basic layout. I'm willing to abandon whatever and go to something else BUT since this IS a java class I'm taking, I will need to continue to use this language. Thanks for your help.
ps - as a note, I would like to use png graphics whithin