Managed Directx 9 in VC++.NET - Creating a device.


I am having problems creating a directx 9 device in VC++.NET. Here is my code.

PresentParameters *pp = new PresentParameters();
pp->Windowed = true;
pp->SwapEffect = Direct3D::SwapEffect::Discard;

Device *device = new Device(0, DeviceType::Hardware, this, CreateFlags::SoftwareVertexProcessing, pp);

It does not work and generates many errors.

error C3377: 'Microsoft::DirectX::Direct3D::Device::.ctor' : cannot import method - a parameter type or the return type is inaccessible

error C3377: 'Microsoft::DirectX::Direct3D::Device::get_UnmanagedComPointer' : cannot import method - a parameter type or the return type is inaccessible

..and so on.

The same code works fine in VB.NET. How do I create a device in VC++.NET? Any help is appreciated :).
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mrchanAuthor Commented:
Found solution.

include the d3d9.h header and its good.

PAQed with points refunded (125)

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