varkon
asked on
Manipulate and close/release an visual OLE control (PB7)
I've created a COM object which contains a form of "canvas" for drawing. This component exposes some functions which allow me to manipulate it through pb. I've managed to load the object in a window, by inserting it as an OLE custom Control (Insert > Control > OLE > InsertControl...).
The object seems to work ok, and I can access its methods using controlName.object.method( ). So far so good. My problem is when I close the application, it crashes. I thought that I need to destroy the control in the window's close() event. That does not seem to work though. Or calling the controlName.clear() function. Is there a way to release the object's memory and avoid crashing the application?
The object seems to work ok, and I can access its methods using controlName.object.method(
ASKER
Yes, I've already installed all available patches... Furthermore, since this is a visual COM I cannot "see" it on screen by using:
OLEObject myOLE
integer res
myOLE = CREATE OLEObject
res = myOLE.ConnectToNewObject(" ...")
blah..
blah..
.....
The only way I found so as to "see" the object is the one described in the original question...
OLEObject myOLE
integer res
myOLE = CREATE OLEObject
res = myOLE.ConnectToNewObject("
blah..
blah..
.....
The only way I found so as to "see" the object is the one described in the original question...
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ASKER
tr1l0b1t it works!! Thank you very much. However, I've read the documentation about those two methods and I still do not understand how they are related with my problem. Could you explain this to me please?
Hi,
nice post tr1l0b1t @GetNativePointer,ReleaseN ativePoint er
guess even i learnt something new...
Cheers,
Rosh
nice post tr1l0b1t @GetNativePointer,ReleaseN
guess even i learnt something new...
Cheers,
Rosh
why dont u create/destroy ur object everytime u need to use it and finish using it... instead of the close event...
lole_object = create oleobject
...
blah..
blah...
....
If IsValid(lole_object) then destroy lole_object
if absolutely required to destroy in the close event then try the script,
If IsValid(lole_object) then destroy lole_object
Also,
Another suggestion is to apply the latest patch of the PB version ur using...
u can find it on www.sybase.com
downloads section...
Cheers,
Rosh