Good System::Net::Sockets tcpClient tutorial?

Can anyone please provide me with a good System::Net::Sockets TcpClient tutorial for VC.Net 2003 and .NET 1.1?
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bjqrnAsked:
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mahesh1402Commented:
You may refer this..thou no. of tutorials here are in C# but these may help too :
http://www.dotnet247.com/247reference/System/Net/Sockets/TcpClient.aspx

for VC++.NET refer:
http://www.thecodeproject.com/managedcpp/get_the_ip_out_tcpclient.asp

MAHESH
0
SammoCommented:
Im currently writing an application in VC++ .Net and happen to have a single header file for a TCPClient class:


using namespace System;
using namespace System::Net;
using namespace System::Net::Sockets;


__gc class cTCPClient{
private:

    int targetPort;
    bool readData;
    bool DONE;

public:
    cTCPClient(){
            readData = false;
            DONE = false;
    }

      String* sendData(String* serverName, int port, String* data){
            String* dataReceived;
            try{
                  TcpClient* tcpClient = new TcpClient(serverName,port);
                  
                  //Create a NetworkStream for this tcpClient instance.
                  //This is only required for TCP stream.
                  NetworkStream* tcpStream = tcpClient->GetStream();
                  if (tcpStream->CanWrite){
                        Byte inputToBeSent[] = System::Text::Encoding::ASCII->GetBytes(data->ToCharArray());
                        tcpStream->Write(inputToBeSent, 0, inputToBeSent->Length);
                        tcpStream->Flush();
                  }
                  
                  while (tcpStream->CanRead && !DONE){
                        //We need the DONE condition here because there is possibility that
                        //the stream is ready to be read while there is nothing to be read.
                        if (tcpStream->DataAvailable){

                              Byte received[] = new Byte[512];

                              int nBytesReceived = tcpStream->Read(received, 0, received->Length);

                              dataReceived = System::Text::Encoding::ASCII->GetString(received);

                              DONE = true;
                        }
                  }
        }catch (Exception* e){
                     MessageBox::Show(e->ToString());
            }
            
            return dataReceived;
            
    }
   
};


The original code was in C# from here:
http://www.c-sharpcorner.com/Network/simpleTcpUdpServerClientPL2.asp

I simply converted it to C++ and made a few small changes. The sendData function sends a string to the specified IP address and returns a string containing the response.

Hope this helps!

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