I have a Chess Game that use Remote PC IP to connect to that PC and than two PC user can play Chess game, on network. It works fine until I discover one problem.
That when a Server runs behind the NAT router the connection never established.
Can anyone give me idea about how can I make sure that IF a IP is running My Game server one machine and a Remote client how can access taht IP can establish the connection.
I agree taht if a person has firewall to block data, but it should be the case here. Also I see some good softwares doesn't have such problem. and they can transfer data and establish connection successfully.
I am using Vb.NEt as programming language and I Got 10061 Connection refused error when ever I got such problem.
I read some article on internet suggesting that NAT router drop packets that doesn't use standard ports and are not configured in there routing table.
Anyone Please help on this... even a allien language code will do the job for me..