I'm trying to include a bitmap as a resource in my project. I'm writing a Visual C++ .NET Windows Form Application. I imported the resource. I can see it in my resource viewer window. However, I'm unable to figure out how to access it in my code. I've tried using Assembly->GetManifestResourceStream to no avail. I even just tried to see what resources were available using GetManifestResourceNames and my bitmap fails to show up in the list. I just want to be able to create a System::Drawing::Bitmap object of that resource, but I can't figure out how. Any help would be appreciated. Thank you. The reason behind there being so many points is that I'm under time constraints and need an answer quickly.