Solved

Calling function within movieclip from _root level

Posted on 2006-06-09
5
163 Views
Last Modified: 2010-04-03
Seems like a stupid question  but.....

1. I have created a movie clip
2. Inside that movie clip I have defined a function, in this case call it this

function TestDemo(ImageURL:String):Void {

    trace(ImageURL);

}

3. I have created two instances on the _root level, named 'ClipOne' and 'ClipTwo'
4. When I call my function from the _root level like this:

ClipOne.TestDemo("credits/1.jpg");
ClipTwo.TestDemo("credits/2.jpg");

Nothing seems to happen at all, I don't get the trace result at all.
Is there something stupid I have done, or can I not call a function like this in Studio 8? I did it all the time in Flash 5.....

Cheers,

Butterhook
0
Comment
Question by:butterhook
[X]
Welcome to Experts Exchange

Add your voice to the tech community where 5M+ people just like you are talking about what matters.

  • Help others & share knowledge
  • Earn cash & points
  • Learn & ask questions
  • 2
5 Comments
 
LVL 14

Expert Comment

by:trigger-happy
ID: 16869965
seems perfectly fine to me, i suggest you check your publish settings (file menu). Try to see if the "omit trace actions" check box is checked, if so, uncheck it.

--trigger-happy
0
 
LVL 1

Author Comment

by:butterhook
ID: 16870020
Found the problem - I was attempting to call the function in the first frame of the _root timeline. Moved it to the second frame and it worked perfectly. Thanks
0
 
LVL 14

Expert Comment

by:trigger-happy
ID: 16870035
good to know that you solved your problem :)

--trigger-happy
0
 
LVL 1

Accepted Solution

by:
DarthMod earned 0 total points
ID: 17642140
PAQed with points refunded (500)

DarthMod
Community Support Moderator
0

Featured Post

Creating Instructional Tutorials  

For Any Use & On Any Platform

Contextual Guidance at the moment of need helps your employees/users adopt software o& achieve even the most complex tasks instantly. Boost knowledge retention, software adoption & employee engagement with easy solution.

Question has a verified solution.

If you are experiencing a similar issue, please ask a related question

This is intended to introduce all collision detection principles in flash, their strengths, weaknesses and workarounds. The main method for Collision Detection in flash is using hitTestObject. But unless you'll be pushing rectangular shapes without …
Recently, I was asked to recommend a tracking system to be implemented on a clients website. As the entire site was built on flash, my first thought was to suggest custom built tracking system. However, our company at that point of time didn't h…
The goal of the tutorial is to teach the user how to how to record live broadcast.
The goal of the tutorial is to teach the user how to use the auto adjust feature and what the different options do. When your video is not working right you can choose the auto adjust feature to help choose your settings.

726 members asked questions and received personalized solutions in the past 7 days.

Join the community of 500,000 technology professionals and ask your questions.

Join & Ask a Question